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BREAKOUT

Pitch

Breakout is a small prototype where you have to escape from ancient ruins.

Targeting mobile devices, the game is designed to require minimal input from the player while challenging his reflexion throught numerous puzzles.

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The prototype was put together in 3 days by a team of 2, we're now hoping to create a more complete experience in the future.

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FactSheet

  • Genre : Puzzle game

  • Game Engine : Unity

  • Development duration : 3 days

  • Team : 2 Game Designers :

    • Dorian Ventura : Level Design / Game Design​

    • Myself : Game Design / Programming

MY JOB

  • 3C

  • Programming all the features of the game.

  • Creating tools to create new levels quickly.

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What I Learned / improved

  • Mutliple scenes workflow in Unity

  • AI / Pathfinding systems

  • Gizmos implementation in Unity

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Want To Take a Look At The rest of the team Work ?

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