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Technical Game Designer Junior
SAVE THE EARTH
Save The Earth is a turn-based managment game carried out in 2 weeks.
GOALS
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Experimenting with turn-based gameplay
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Create customs and interactive Game UIs
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Create balancing tools
DESIGNIN A TURN-BASED GAME






CREATING TOOLS TO BALANCE THE GAME

As Save The Earth is a game where the player is opposed to AIs it was important to identify and track critical metrics.
In Save The Earth you have to win money by completing missions but you also unlock technologies allowing you to access more difficult and rewarding missions.
Each tech provide an income bonus modifier and each ennemy has an income growth rate. By tweaking these values the game overall difficulty can be adjusted.
PLAY THE GAME
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